Zelda: Tears of the Kingdom has been successfully running for a few weeks now, and players have been still grinding through the game to explore more unique features and items. If you have played the game, you are aware that it has too many unique things to explore, and Lightroots are among them. The game has more than 100 Lightroots to explore, and this guide will help you with relevant information about them.
Zelda: Tears of the Kingdom Lightroots- How They Work?
Zelda: Tears of the Kingdom has a massive open-world setting with numerous locations to visit and explore. The more you progress through the game, the more you will find new locations and items to collect. However, enemies are all over there, and without defeating them, you can’t go further.
The depths of Hyrule are dark, and players will face difficulties while trying to explore the areas, so players must be aware of the Lightroots that can be used in many ways, but the primary thing they do is to light the area. Once you turn them on, they will light the area permanently. Therefore, if you return to that area later, you will find it enlightening.
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Zelda: Tears of the Kingdom has 120 Lightroots scattered in the depths of Hyrule, and we have mentioned their locations and Coordinates below-
Tabantha Tundra Depths
- U-nazohso
- Muihcoro
- Ikatoayam
- Yisuayam
Central Hyrule Depths
- Camobatures
- Nihcayam
- Mu-ustust
- Netinet
- Sinonoyk
- Gadohsi
- Nisoij
- Iayusus
- Nuzimak
- Nojoj
- Korakut
- Oyimay
- Stakijat
- Apape
- Zi-ner
Eldin, Death Mountain Depths
- Anonisik
- Nipahsom
- Mustis
- Tayamik
- Kayam
- Kawamit
- Uihcoke
- Cugukaram
- Kisomom
- Katijbis
- Katoij
- Misisi
East Necluda Depths
- Kimnaz
- Kisihayam
- Yikot
- Mimufis
- Kotimab
- Ni-iraram
Mount Lanayru Depths
- Kimkimadena
- Uogoj
- Migo-o
- Siakij
- Arusakam
- Usukaz
Akkala Depths
- Sisinatag
- Gedihcayam
- Kawisar
- Kuhsagi
- Sikutamak
- Kawikatisar
- Niuzimod
- Akinatanis
- Kimimeg
- Ui-ihcoj
- Agihi-ihcoj
Great Hyrule Forest
- Katenim
- Ramobnukas
- Uoyoyuik
- Netamnet
- Rikonasum
- Uukukis
- Nikakik
- Uihcoke
- Eknupup
- Sijnin
Lanayru, Zora’s Domain Depths
- Korom
- Takaruk
- Kuzimoy
- A-nehi
- Uinoj
- Kawagom
- Kegopa
- Uasnoj
- Sekioam
Gerudo Desert Depths
- Rasinaduk
- Kasari
- Gonatoyrim
- Gonatoyros
- Mihcihc
- Sisustom
- Kawatik
- Jadukakar
- Amakawis
- Gataharak
- Tatayam
- Kimakarut
Hebra Depths
- Ufatur-mu
- Narusis
- Oaw-so
- Kato
- Nupisoyuat
- Muotue
- Sikatag
- Aduon
- Worihas
Hyrule Ridge Depths
- Tikanur
- Nabahi-ikat
- Sikurukam
- Kawakanis
- Napanos
- Muzasu
Gerudo Highlands Depths
- Mustuto
- Stamayam
- Umamustor
- Kawiraus
Tabantha Frontier Depths
- Kawumoro
- Kataki
- Koro-nui
- Sasag
Faron Grasslands Depths
- Amo-ne
- Mukokuij
- U-u-ujoj
- Nikohsi
- Kohsustu
- Busus
West Necluda Depths
- Usihcoj
- Sijotu
- Sohse
These are the Lightroots available in the game, and these Lightroots not only help light the areas but also can be used as Fast Travel points. Like Shrines, players can activate them to fast travel through the depths. Another interesting fact is that all these Lightroots have a Shrine above them. So, whenever you reach a Shrine, you can check for a Lightroot.
That’s all you need to know about how many Lightroots in Zelda: Tears of the Kingdom.