Virtual Reality or VR is all the hype in the modern digital entertainment and gaming industry. With the rise of Vtubers, Metaverse, VR gaming, and 3D gaming the need for standardized gear in VR is rising. With all the heavy gaming and movement involved in using a VR console, the need for sturdier and standardized builds is rising. According to Bryan Paul of ‘PSVR Without Parole’, his sources claim that Sony may have finally responded to the demands of the public as their upcoming PlayStation VR 2 features a detachable and thus replaceable PSVR wire- well not exactly but almost.
Leaked images of the PSVR 2 feature a node in the headgear meant for the Sony proprietary wire that connects the VR to the PlayStation. The structure is recognizable because the first PSVR released by Sony also features that node- except here the wire here cannot be detached. While one end of the wire is a USB-C to connect to standard USB-C ports, the other end which connects to the VR piece is a Sony proprietary wire- most likely a marketing strategy but also perhaps to maintain a stronger and more reliable connection between the console and the VR set. Bryan Paul’s sources confirm that PSVR 2 will have a detachable cable which hints that Sony will be open to selling replaceable cables individually. This will also prompt other companies to attempt making similar cables and selling them at a lower price thereby urging a standardized benchmark for VR cables in the market.
‘PSVR Without Parole’ is a YouTube channel dedicated to PSVR content. This channel is trustworthy as it had previously leaked the exact specifications of the first PSVR headset months before the official reveal. Bryan Paul confirms his sources and claims that this is not just a rumor in his July 2, ‘22 Youtube Livestream titled “The PSVR2 Wire is REPLACEABLE!…”. VR gears are still in their first or second generation of design and development and of course, there’s still a long way to go before an ideal industry-standard benchmark VR set comes along. But until then, this is still huge news for the VR industry and most certainly a step forward if it comes to pass.