In Mortal Shell 2, the Hall of Echoes is an optional dungeon that is located in the northeast part of Fainweald, The Crypt Key is the item needed for entering the dungeon and the whole dungeon is centered around a pressure-plate puzzle consisting of a large bell and a pillar that is movable. If you are unaware of how to move the pillar across the gap and keep the door open, follow the steps below.
How to Reach the Hall of Echoes


Make sure you have acquired the Crypt Key before proceeding to the dungeon. The Crypt Key can be found on a shelf above the entry to the Illusionist’s Cache dungeon.


With the key in your possession, head towards northeastern Fainweald where you will be able to use the key to gain access into the Hall of Echoes. After entering, take the elevator down, and go down the staircase towards the dungeon.
Find Your Way Through the First Area

Two coffin-like enemies can be found at the opening of the tunnel, so be prepared to overcome them as you pass through the area.

Proceed to the end of the corridor, where you’ll come across a well-lit wall that prevents you from moving forward. Do not waste time searching for a different route. Instead, attack the wall to reveal that it is not a real wall and proceed into the next chamber.
Start the Hall of Echoes Puzzle

This area features the main puzzle of the dungeon. There is a pressure plate near a hole in the floor and a movable pillar on the other side. Stepping on the pressure plate results in the raising of a wall nearby, but stepping away will return the wall to its original state.
Your goal is to get the pillar across the gap and place it on the pressure plate. This way, the mechanism will work without you being on the plate.
Use the Bell to Close the Gap

Go back to where the pressure plate is and stand on it to raise the nearby wall again. From the opening that appears, you can see the big bell that sits in the room.
Next, take your sidearm and point it toward the bell, while firing it. Once you fire at the bell, the hole in the floor will be repaired, thus allowing you to connect the two sides of the puzzle.
Move the Pillar Onto the Pressure Plate

Since you have accomplished closing the gap, you will now have to go towards the movable pillar. You’ll need to stand on the other side of it while facing the pressure plate.
Hit the pillar with your weapon in order to make it move across the floor. You will make it land on the pressure plate and keep it activated, causing the nearby wall to remain raised. Therefore, you will now be able to go inside the room that was previously blocked.
Hall of Echoes Rewards

In the newly unlocked place, there are three significant prizes.
- A sheep can be slaughtered to obtain the Sheephead Totem. Tier I of the Sheephead Totem turns you into a sheep and reduces enemy Max Health by 1%, while Tier II lets you graze to become undetectable and increases the reduction to 2%.
- You also have to examine the bone chair that has the skeleton imprint to get your hands on Dorsalite. It is an upgrade material used at the Tarforge to enhance the stats of primary weapons and sidearms, increasing their damage.
- Lastly, go ahead and open the chest to receive Winterglass Gem. You can sell the gem to the merchant for 1000 coins.
After collecting everything, go on and click the white light in the room, and you will be teleported back to the entrance of the dungeon. This will also mark the Hall of Echoes complete on your map.

