Victoria 3 is one of the latest political simulation games by Paradox Development Studio. Being the sequel to the 2010 Victoria 2, this game has earned mixed reviews from players. Players need to have sound political knowledge to enjoy this game; otherwise, you may not understand the gameplay properly. The time frame spreads from 1836 to 1936, the time when war is a common thing, and players need to take care of the political situations well to become powerful.
This guide will help you know how to manage Interest groups in Victoria 3.
Interest Groups in Victoria 3- How to Manage?
Before you proceed to learn how to manage Interest Groups, first, be clear about what an Interest Group is. Interest groups are groups within a country that include people with similar interests. Some people in a state have common interests; they can join a particular group, and one interest group is formed. For example, the educationists of a country who are against religion-biases can form an Interest Group.
Every Interest Group has its leader and set ideologies. If there is an Interest Group, there must be Ideologies that the group members follow. These ideologies also form laws of the Group that determines who will join the Group and who won’t. Except for those, there is another group ideology: the leader’s ideology. The Leader’s Ideology is listed in a different color.
Except for that, players also find three different traits in every Interest Group, which unlock based on the Approval of the Group. Approval and Clout are two main features of an Interest group.
- Approval shows how well fit the Interest Group is with the current Laws of the Country. If their ideologies go against the current laws, it will affect the Approval. It mainly happens when multiple members in that Group have political powers. If the Approval of an Interest Group is +5 or above, the first Positive Trait of the Group will be unlocked. The second Positive Trait will be unlocked if it goes to +10 or above. Similarly, if the Approval is -5 or below, the Negative Trait will be unlocked. If you want to know the laws that boost the Approval of a particular group, Go to the Overview menu of that Group and check the Laws from the Law Tab.
- Next comes Clout. Clout determines the political strength of an Interest group. The more Clout a group has, the more it will influence the law-forming process of your country. Try to include more affluent people in Interest Groups to make the Interest Group richer. Below is the list of the percentage of Clout and its effects-
- If the Clout percentage is below 5%, the Group will be a Marginalized group.
- If the Clout percentage is above 5%, the Group will be an Influential Group
- Finally, If an Interest Group crosses 20% Clout, the Group will be considered Powerful.
Now, to attract more people to join an Interest group, you need to use the Bolster feature from the Overview menu. Bolster increases the attraction of people towards the Group. The exact opposite to Bolster is Suppression. It reduces the attraction of people toward a group. You can use these features according to your requirement.
That’s all you need to know about Interest Groups in Victoria 3.
Read Next: Victoria 3: Save and Config File Locations, Victoria 3: How to Acquire Resources.