Starfield Siding With The Emissary, Alliance With The Hunter, Or Go To Unity on Your Own

QM Staff
4 Min Read

Starfield is an action RPG game developed by Bethesda Game Studios, where players create their characters and allocate points to skills and traits. As players embark on their epic journey through space, they will also complete many main campaign missions and side quests. Layers during the mission called Unearthed will face a choice between Siding with the Emissary or with the Hunter. Both choices will matter this time as players are almost at the end of the story. The choices are as follows Players should side with the Emissary or make an Alliance with the hunters. This guide will show you what choice to make between Siding With The Emissary and Alliance With The Hunter in Starfield. 

Read More: Starfield – How to Hide Your Helmet and Spacesuit, How to Play Starfield on Steam Deck, Starfield – Where to Find Weapon Workbenches

Siding With The Emissary or Alliance With The Hunter Or Go To Unity on Your Own

Players will be doing one of the most important quests called Unearthed (one of the final missions in the main campaign). In this mission, players will decide who their enemy and allies will be basically by making a simple but important choice between Siding with the Emissary or Alliance with the Hunter or even the final choice of not siding with anyone and going to the Unity by yourself. This quest will also determine who is going to be the player’s ally and enemies in the final phase as well. 

If players decide to side with the Emissary, they will be going against the Hunters and have to defeat them. Hunters will be the NPCs and players will then need to convince them to go into hiding. After that players will go to the unity place and make the final decision. 

If players decide to side with the hunter, they will be going against the Emissary and have to defeat him. Emissary will become the NPC  and will stay behind in the original world. Players will go to the unity place and make the final decision. 

If players decide to not side with anyone and go to the Unity on their own, players will have to both Emissary and the hunters. This will be a tough fight but humanity will now choose what to do with the Artefact and not be interfered with by the Starborn anymore. Players will then go to the unity place and make the final decision

The choice is somewhat difficult but it is recommended to pick neither option and go to the unity alone. This will make humanity free from Starborn reign. 

That’s all you need to know about what choice to make between siding With The Emissary or Alliance With The Hunter Or Go To Unity on Your Own in Starfield. If you find this article helpful, you can check our website for more such guides on Starfield and various other games.

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