Paradox Development Studio’s Victoria 3 is a complicated strategy game that has a lot of different mechanisms and keeps you busy for hours. This is a sequel to the 2010 game Victoria II, and covers world history for a hundred years from 1836. Players are able to choose from a hundred countries on what they want to control as well. In this guide, we will take you through the process of how to use diplomatic plays in Victoria 3.
How to Use Diplomatic Plays in Victoria 3
A game focused on politics and demographics, Victoria 3 is a complex game that will need you to learn how to make a diplomatic play. It is a game of strategy, so you will need to make your moves just like a game of chess.
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When a country wants to conquer another country, they provide a set of terms to them. Other countries can weigh in with their vote depending on who they want to support, or who they think will win. So, a lot of possibilities in this game. There are three parts to a diplomatic play which are as follows:
- Opening Moves
- Diplomatic Maneuvering
- Countdown to War
The opening moves are the terms that the country provides in exchange for their freedom, or to avoid a war. Sometimes, a bargain will be struck if the diplomatic maneuvering goes right, and the attacking country responds effectively. War can be avoided and things will naturally settle down.
During the maneuvering, countries will be able to weigh in as well as move their armies in preparation for a war. They can send their troops close to the country that they are supporting in order to ensure that they secure a win.
In the countdown mode, you will not be able to adjust the terms or goals anymore. Not backing down will result in a war, so the defending country will need to agree to the revised terms. In case they do not wish to do so, war is unavoidable.