To start the quest, players should head to Porrima II in the Porrima system. Once they land, talking to Dirk at the reception desk will trigger the quest when they choose the option to help find the lost items. This conversation will give them access to a list of lost items on a computer at the front desk. Then, they must notify him that they are ready to help in searching for the missing belongings of the hotel’s guests and starting the objectives of the quest.
The main goal of the quest is to find several lost items, one of the items is the music box. Players will need to explore the hotel and its surroundings, using clues from Dirk and the computer file to track down each item.
How to Find and Play the Music Box
Talk to Dirk Huddleston at the reception desk and choose the option to help him find the lost items. This will allow you to access the lost items database on the computer behind the desk.
Once you’re at the computer, check the list of lost items. The music box will be listed alongside other items that need to be found. Make sure to note its last known location from the database to help you decide where to search.
Leave the hotel and explore the surrounding areas. The music box is usually kept away in a specific spot, possibly near the beach or among the cabanas. You can use the clues from the database.
As you explore the surroundings, don’t forget to use your scanner tool. The scanner tool will highlight items of interest in your surroundings which makes it easier to find the music box.
When you find the music box, interact with it to pick it up. After you’ve collected all the necessary items, including the music box, head back to Dirk in the hotel lobby to finish the quest.
Let Dirk know that you’ve successfully found all the lost items, including the music box. He will reward you with credits and experience points, which will help you progress your character in Starfield.
How to Play the Music Box
After finding the music box, players should interact with it by selecting the item, usually using a specific action button or a mouse click. In many modern games, prompts will appear on-screen when you hover over or select an item, showing options like “Use,” “Equip,” or “Play.” Clicking on the music box will trigger the action to play its music.
When the music box is activated, players usually experience both sound and sometimes visual effects related to it. The music played can vary based on the game’s soundtrack or the specific tune associated with the box. In some games, playing the music box might also trigger unique animations.
Rewards
Obtaining the music box, the players will get it back to Reigen. During his hearing of its music, other scenes open with a deeper revealing of his character and past. After all of the objectives are achieved, the players return back to Vassilis Voria who rewards them with 100 EXP and credits for their services.
Conclusion
In the Lost and Found quest, players unlock all sorts of clues from the reception desk boy Dirk and access the key material. Searching through the entire hotel and the exterior surroundings, one finds clues and uses the scan tool to get the lost stuff. Following a scan, the music box may be found. Going back into Reigen serves not only to deepen the story but also enhances the player’s perception of the character he is portraying. Upon quest completion, players receive credits and experience points that help in the advancement of characters and urge them to further explore the game. In general, the “Lost & Found” mission combines exploration, storytelling, and rewarding gameplay.