The latest and first major patch for Spectre Divide is out, and it fixes many of the game’s issues, such as matchmaking, server stability, and more. You can read the full patch notes below for Spectre Divide on September 10.
Spectre Divide Patch Notes October 01
QUALITY OF LIFE
- Performance optimizations to improve framerate stability
- Improved performance to Duality & Puck Throw visual effects
- Added Copy Match ID option in the Options Menu to help with providing info to the Mountaintop team
- Improved Surrender messaging when a teammate abandons a match to include penalty details, bonus money info, and how to surrender
- Reduced the frequency of ‘Play a match as a full team’ daily quest
- Improvements to underlying anti-cheat infrastructure
SOCIAL UPDATES
- Removed Crews info from the in-game scoreboard to avoid confusion
BUG FIXES
- Fixed a bug where you could use Bloom Twin Mend, Ghostlink Partition and Vector Wall pre-round without consuming any charges
- Fixed a bug where Surrender during Overtime would sometimes award the wrong Ranked point values to winners and losers
- Fixed a bug where Teams with a Team Rank of World Class 2 or higher could receive negative points for a win
- Fixed a bug that allowed you to jump-vault over thin walls from a crouching position
- Fixed a bug where some players were getting kicked from matches with a “Suspicious Network Traffic” error (from Sept. 27 hotfix)
- While most cases are resolved, we’re still seeing this occasionally occur on live. If you’re disconnected with this error message, please contact Player Support.
- Improved Bloom’s Twin Mend animation appearing choppy at higher framerates
- Fixed a bug where enemies defusing the ZEUS while revealed by Ryker Wave Scan could sometimes disappear from view
- Morrgen Meltdown (E) no longer does damage to teammates
- This was the intended change from the September 24 patch
- Fixed a bug where the Ryker Hull Mine voice over line would sometimes play “Detected” instead
- Fixed a bug where the Whisper option was not available on the End of Match screen
- Fixed a spot on Skyway B-site where players could shoot through the wall to spawn
- Fixed a spot on Metro where dropped weapons could clip through the floor if dropped from Nest down to Luggage
- Fixed spots on Commons and Metro where players could get up on to some window ledges unexpectedly
- Improved inconsistent shadows on the Prince outfit
- Fixed various crashes