Should you Choose Order or Faith in Frostpunk 2

Sankar
6 Min Read

In Frostpunk 2, you’ll be faced with tough choices right from the start. One of the first big decisions is to pick between two ways of thinking: Order, which is all about rules and control, or Faith, which relies on belief and hope.

It might seem like a small choice, but picking Order or Faith will have a huge impact on how your city runs. It affects everything from buildings to relationships. You can survive with either, but each has its own advantages and disadvantages.

Basically, choosing Order or Faith in Frostpunk 2 decides which group you’ll work with as the story unfolds. If you pick Order, you’ll work with the Stalwarts. If you choose Faith, you’ll partner with the Faithkeepers. Each group has its own goals and ways of thinking. They’ll shape the story and affect how your city develops. And depending on what you do, other groups might show up, too.

You should pick the faction that fits how you like to play the game and what kind of city you want to build.

Should you Choose Faith

If you choose Faith, the Faithkeepers will work towards a world where everyone is equal and has a better future. The Faithkeepers want to make life better for everyone. They might try to pass laws that guarantee everyone has a home and food, no matter how much they work. Or, maybe building subsidized housing that gives everyone a place to live without using up too many resources. The Faithkeepers can help you unite your city and make people trust you more. When you’re friends with them, they can give speeches that bring everyone together. If they really like you, they’ll do this automatically and keep people from getting upset with you.

The Faithkeepers are great if you want a city where everyone is equal. But they’re very set in their ways and don’t like new ideas that go against tradition.

If you try to change things like education from apprenticeships to schools, or if you want to do things differently from how they were done in the past, the Faithkeepers will get really upset. This can also cause problems with other groups who want to change with the times and might lead to the creation of a new group called the Evolvers.

Should you Choose Order

If you choose Order, you’ll work with the Stalwarts to push your city forward into the future.

The Stalwarts are more interested in using force than being peaceful. They’ll help you protect your city and stop protests. They focus on moving forward and growing, even if it hurts your people or doesn’t care about what they want. The Stalwarts are good if you want to run your city your way. They’re open to new ideas and make it easier to try out different things. And because they’re tough on people who disagree with you, it’s easy to become the boss of everything.

It’s tough to build a kind and caring city with the Stalwarts. They don’t like traditional ideas, and their ‘do it my way or get out’ approach can make people unhappy and create a new group called the Pilgrims.

If you don’t keep the Stalwarts under control, they can quickly become a problem. This makes the game harder later on if you haven’t made yourself the boss of everything, because they can get angry very easily.

Conclusion

Choosing Order might help you work faster at first, but the technology you unlock with Faith will be better in the long run. Buildings like the Field Kitchen and Care House will help prevent hunger and serious illnesses.

So, you might be wondering what happens if you don’t choose Order or Faith in Frostpunk 2.

If you don’t choose Order or Faith, the game will randomly pick one for you. It doesn’t matter what else you do in the beginning, and you’ll end up with a group that either fits how you like to play or doesn’t at all.

If you want a completely random experience, try not choosing Order or Faith. But if you want more control and a smoother game, pick one of the main story paths.

In Frostpunk 2, your choices are final. Once you’ve made a decision, you can’t change it. If you want to try a different path, you’ll need to start a new game.

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By Sankar
Decided that degrees were as useful as extra lives in a Mario game-totally unnecessary! I’m diving into the extravagant universe of my favourite game, Assassin’s Creed, which lets me roam the world without actually paying for plane tickets. Hodophile by nature and aspiring to get lost in Hang Sơn Đoòng cave in Vietnam someday!
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