A new patch for Dungeonborne is going live today, on the September 6. The servers will be down for maintenance from September 6, 2024 8 AM to 10:00 AM UTC.. You cannot matchmaker starting 7:20 AM, 40 minutes before maintenance. Here are the full patch notes.
Dungeonborne Early Access Patch Notes (9.6.2024)
New Content
Added the “Conqueror Constellation” event. Participate in the event to claim rich rewards, including exclusive cosmetics
Class Balance
Fighter- Added a new Q Skill – Rupture: Activates Rupturing Power for 15 seconds. The next weapon attack that deals unblocked active damage will lacerate the target, causing initial damage based on the target’s current health. The target will also be Ruptured, taking damage based on the distance they move during the duration. Rupture lasts 6 seconds on players and 10 seconds on monsters. Applies a 30% Grievous Wound effect to the target during Rupture.
Gameplay Balance
– Optimized the damage logic of the poison circle in Classic Mode, the damage taken from the poison circle will increase if you spend more time in it
– To ensure a better matchmaking experience, US West, US East, and South America has been merged to “Americas”
Others
– To combat RMT (Real Money Trading), fixed the Mithril Dice logic for automatically equipping and protecting looted items when a dice slot is empty during a match
– Optimized the sound effects and UI for the Adventurer Tier system
– Optimized the art effects in the main menu and stash UI
– Optimized the Clotho’s Trials UI
Bug Fixes
– Fixed an issue that could cause inability to equip or unequip items under certain conditions when using dice to lock the offhand weapon slot
– Fixed an issue that could cause incorrect spawning of the red two-handed sword skeleton
– Fixed an issue that could cause skin clipping
– Fixed an issue that could cause Mana to be affected by Mana Regeneration Rate in the Attributes panel
– Fixed an issue that could cause abnormal display of Heirloom effects under certain conditions
– Fixed an issue that could cause throwable items to go on cooldown when interrupted at the start of the throw
– Fixed an issue that could cause kill effects to have no sound
– Fixed an issue that could cause abnormal display of the “Searching for Teammates” countdown under certain conditions when pressing the “Tab” key
– Fixed an issue that could prevent the “Mutual Lifesavers” achievement from unlocking when players revive each other in an Adventure
– Fixed an issue that could cause chests to float
– Fixed an issue that could cause incorrect display of Adventurer Tier names
– Fixed an issue that could cause the Fighter’s Q skill to cancel the aiming state when using a Crossbow
– Fixed an issue that could cause abnormal projectile trajectories
– Fixed an issue that could cause abnormal critical hits on the last hit of the Endor’s Scorchwood
– Fixed an issue that could cause stuttering and frame drops
– Fixed issues with collision errors and getting stuck in certain areas