Gotham Knights is the latest action role-playing game by WB Montreal and Warner Bros. Interactive Entertainment. This game is designed on DC’s Batman Comic Series Batman: Gotham Knights and features four Knights- Red Hood, Batgirl, Nightwing, and Robin who are responsible for reducing criminal activities in Gotham City and bringing peace. These characters have some excellent passive abilities, and Fear is one among them.
This guide will help you know how Fear works in Gotham Knights.
How to Use Fear in Gotham Knights- Explained
All the Gotham Nights have their unique characteristics and playing styles; also, they can be level-up the as players progress through the game. Fear is also one of the unique abilities of a Knight character called Red Hood. He can inflict Fear on the opponent. Fear works in several ways in Gotham Knights.
After you level up Red Hood a bit, his passive abilities will be unlocked, and one of his abilities will make him fearsome. For example, when he kills an enemy, he passes the sense of Fear to the nearby enemies. Similar thing happens when Red Hood captures an enemy. Generally, the fear effect is triggered among the enemies; they run away.
Now, you can ask, how do you know whether your enemy is terrified or not? While fighting with a group of enemies, when you see that they have a ghost icon on their heads and their attacks become less damaging as well as their defense- that means your enemies are terrified. Generally, terrified enemies don’t fight anymore. They run away from the battle. It is indeed a great ability. The more fear effect you can inflict on your enemies, the less you have to fight because more of the enemies will run away.
That’s how Fear works in Gotham Knights. Batman, in the comics, uses this ability regularly to keep Gotham City safe from Criminals.
Read Next: How Smoke Bombs Work in Gotham Knights, How to Get Momentum Abilities in Gotham Knights.