Aniimo allows the control of creatures through two different methods: Command mode and Twining mode. The former allows the progression of Aniimo creatures like a Pathfinder, while the latter gives control of Aniimo creatures entirely. Understanding the time of usage of both Control methods can aid in the pursuit of exploration, battles, and capturing efforts.
Use Command Mode to Direct Your Aniimo

In the Command Mode, as you remain in your Pathfinder form, your Aniimo will do the fighting for you, and you can command him to act without the need to oversee the actions of your creature physically. This mode is great for the times that you wish to:
- Keep your enemies at a distance.
- Help your Aniimo fight.
- Weaken a wild Aniimo before going to catch it.
- Use Aniimo to distract your opponent while you are busy with something else.
- Participate in a fight and wait until your powers are restored.
To use Command Mode, just click on the Aniimo directly in front of you and your Aniimo will attack it for you.
Twine When You Need Direct Control

The unique aspect of Twining is that you will have the full ability to command your Aniimo as your own active self. This means that moves, attacks, dodges, and skills are fully dependent on your commands.
This is why Twining is extremely useful when you want to have immediate control over Aniimo’s actions during a fight. You can now time the attacks, create dodges, and employ your own tactics instead of relying on the automation.
The Twining feature allows you to utilize an Aniimo’s elemental nature and abilities. Sometimes it can be advantageous to switch to a creature with an appropriate element to take advantage of an enemy’s weaknesses or specific skills useful for causing damage or creating a Break window.
To use the Twining feature, press C to change form and use the number keys to shuffle through the Aniimo in your party. You can press C anytime to return to your Pathfinder form.
Switch Between Aniimo During a Fight
Twining means that you do not have to be tied to the same creature throughout the whole battle. You can switch the Aniimo you are Twined with, which can allow you to bring in various elements, skills, and roles when needed during battle.
You also have the option of switching between Command Mode and Twining at any time. For example, you can be in Command Mode when manipulating your Aniimo’s movement and then Twine when further influence on its attacks and abilities are required.
This feature is especially beneficial when reacting to the various circumstances rather than relying on one approach to combat.
Note: The importance of Twining can also be seen in exploration, as there is no actual mount system in Aniimo. Instead, each Aniimo has different kinds of movement advantages such as high speed, the ability to glide, swim, or dig. Moreover, elemental attacks can interact with the surroundings when solving specific puzzles and side missions.
Which Mode Should You Use?
The choice you make depends on your requirements.
Command Mode becomes useful if you wish to manage your Aniimo while at the same time remaining in the posture of a Pathfinder, supporting your creature from afar or weakening your opponent for capture.
Twining works better in situations when you want to control the actions of an Aniimo, including its attacks, elements, movement, etc. This mode is very important for all exploration, puzzle solving, and those cases when neat control during combat is required.
Switching between Command Mode and Twining is better than having one mode only. One can use Command Mode to control an Aniimo as a Pathfinder while Twining enables you to have full control over the fight of the Aniimo.

