In Oblivion Remastered, attributes form the basis of how impactful your character will be at combat, stealth, magic, and exploration. If you’re building a sneaky assassin, a hard-hitting battlemage, or a basher of a warrior in melee, your attribute choice will directly impact the success of your build — especially if you play late-game content, where ill-planned stats can hold you back.
This tier list orders all attributes by their value in total, regardless of the build, considering hidden mechanics and sustained use. As a new player, this guide will help you prioritize the correct stats without committing most mistakes.
How Attribute Ranking Works

There are eight core attributes in Oblivion Remastered. While all are in the right build, some are always good and some are more niche than others. Our tiers are constructed from:
- Universal suitability to all classes
- Impact on combat survivability and progression
- Hidden advantages and secondary effects
- Importance to leveling strategy
- Each tier is a ranking of how crucial an attribute is to your success in most games.
S Tier – Essential Attributes
These are excellent for almost any build. Whether you’re casting spells, punching or slashing with fists and blades, these need to be prioritized early.
Strength
- Why it’s S Tier: It increases melee damage, which is central to any physical combat build. More so, however, it increases maximum carry weight, avoiding encumbrance — vital to dungeon crawlers and loot grinders alike. Even Mages benefit from this stat when carrying around gear and alchemy stuff.
- Also enhances: Slightly enhances Health.
Willpower
- Why it’s S Tier: Controls Magicka recharge — essential for any build which casts, from utility stealth builds to full-fledged Mages. Additionally, adds Fatigue, which manages knockdown immunity, combat efficiency, and blocking.
- Ideal for: Casters and hybrids, but of benefit to any build needing stamina in combat.
Endurance
- Why it’s S Tier: Both increases maximum Health and Health regen rate. Most importantly, your Endurance level at low levels influences how much Health you’ll get from leveling up, so investing early on in it has huge long-term benefits.
- Needed for: Any survival-oriented build in late-game content.
A Tier – Solid but Situational
These abilities give meaningful bonuses that are more situational to your playstyle or class. But they’re still worth leveling on most characters once you’ve prioritized the S-tier stats.
Speed
- Why it’s A Tier: Controls your speed of movement, which affects not only exploration and evading but also travel time and evasive action. High Speed makes closing distance at speed or escaping combat possible, offering a powerful strategic benefit in stealth and combat.
- Most useful for: Stealth characters, monks, scouts, and users of light armor.
Agility
- Why it’s A Tier: Raises Fatigue and Fatigue regeneration, which enhances your capacity to resist stagger and deal clean hits. Also improves accuracy with bow and crossbow ranged weapons and impacts stealth success.
- Best suited for: Thieves, archers, and every character employing dodging or ranged attacks.
B Tier – Of Use to Specific Builds
These are talents that only shine in particular builds or playstyles. They’re helpful, but hardly ever required for survival or progression in general.
Intelligence
- Why it’s B Tier: Personally increases maximum Magicka, which is essential for dedicated spellcasters. But it does not affect regen — that’s the job of Willpower — so it’s less universally applicable than it might at first appear.
- Take it if: You’re a dedicated mage with a rich spell rotation. For hybrids, Willpower will usually be more beneficial.
These abilities offer benefits that are small, hidden, or rarely impactful in most constructions. They should be left to level last, if you have to.
Personality
- Why it’s C Tier: Affects NPC behavior, speechcraft, and barter prices. While helpful for roleplay and better deals, it affects combat and survival not an iota. Item and magical buffing of it is typically better spent than points in this category.
- Works best for: Merchant characters, diplomate-style builds, or roleplay games.
Luck
- Why it’s C Tier: Grants small hidden benefits to almost all action — hit chance, damage, and skill checks — but only at 50+ points. Its impact is passive and imperceptible unless invested in heavily.
- Special note: Although some enjoy min-maxing Luck to 100 for rolling optimization, it’s not typically a priority early in the game and can’t be worth early-level stat investment.


