A new patch has just gone live for Hades 2 and it brings a wide range of changes and fixes in the game.
Contents
Hades 2 Early Access Patch 3 Notes – June 26, 2024General GameplayAspects of the Nocturnal ArmsAltar of AshesCrossroads CauldronKeepsakesBoons & BlessingsDaedalus Hammer UpgradesHexes of SelenePath of StarsWell of CharonFoes & EncountersLevel Design & EnvironmentsFated List of Minor PropheciesOath of the UnseenMenus & UIArt & Visual FXMusic & SFXMiscellaneousBug Fixes
We have the complete patch notes, you can read them below.
Hades 2 Early Access Patch 3 Notes – June 26, 2024
General Gameplay
- Many Duo Boons and some Legendary Boons should be offered more frequently
- Charon’s Gold Rewards now include Nightmare after a certain point
- Reworked Gathering Tool upgrades; now let you find +1 Elemental Essence for your Infusion Boons
- Entering while in the no longer causes you to skip a Location in that region
- Slightly increased the minimum number of Boons and similar rewards you can find past Erebus
- Warding Circles in Erebus now stagger foes that touch them
Aspects of the Nocturnal Arms
- Witch’s Staff (Circe): indirect damage from Omega Moves now contributes to activating Serenity
- Sister Blades (Artemis): you now are immune to hit-stun effects during Riposte
- Umbral Flames (Eos): improved Omega Attack tracking, though slightly increased Magick cost and reduced max damage from upgrade path; Attack sequence now continues after using it
- Argent Skull (Persephone): now any Cast damage (not just Omega Cast) extends your Omega Special
Altar of Ashes
- Rearranged Grasp costs and positions of several Cards; you may need to reset your Arcana loadout
- Swapped the names and theming of The Moon and Night
- Death: reworked; Omega moves have a chance to deal Critical damage if the last one used was different
- The Moon: now costs 0 Grasp but has an Awakening requirement to activate any surrounding Card
- The Unseen: improved Magick restoration
- Divinity: Awakening requirement expanded to include activating a column of Cards (not just a row)
- Origination: now specifies that Curses from different Olympians are required; this is relevant with Demeter, whose Cyclone now is considered a Curse (along with her Freeze)
Crossroads Cauldron
- Temporal Fluctuation: new! Lets time-slow effects such as Phase Shift (Selene) work vs.
- Circles of the Moon: new! Activating Warding Circles in Erebus fully charges your Hex
- Ashen Memories of Life: new! Whenever you claim rewards of Ash, slightly raise your Life limit
- Psychic Slivers of Clarity: new! Whenever you claim rewards of Psyche, slightly raise your Magick limit
- Bones of Burnished Bronze: new! Whenever you claim rewards of Bones, gain some Armor
- Nectar of Godly Savor: new! Whenever you claim rewards of Nectar, gain +1 Lv. for a random Boon
Keepsakes
- White Antler (Artemis): reworked; now provides Critical bonus for one Region, but reduces Life limit
- Silken Sash (Arachne): you no longer lose your Armor from this if you switch to a different Keepsake
- Moon Beam (Selene): now also causes Selene or a Path of Stars to be offered soon
- Olympian Keepsakes are now even more likely to make their respective Olympian Boons appear
Boons & Blessings
- Heaven Strike (Zeus): increased bonus from Poms of Power
- Heaven Flourish (Zeus): increased bonus from Poms of Power
- Storm Ring (Zeus): now deals damage from all Casts (not just Omega Cast)
- Ionic Gain (Zeus): reworked; now spawns an Aether Font nearby that fully restores Magick when used
- Spirit Surge (Zeus): increased bonus from Poms of Power
- Double Strike (Zeus): increased effect chance and bonus from Poms; renamed from Second Strike
- Shocking Loss (Zeus): increased effect chance; now activates when foes first take damage
- Glorious Disaster (Zeus x Apollo): reduced damage; fixed Magick not deducting correctly
- Master Conductor (Zeus x Hephaestus): increased damage
- Hera: Slaying a foe now can afflict them with the Hitch Curse and spread that damage accordingly
- Sworn Strike (Hera): increased bonus from Poms of Power
- Sworn Flourish (Hera): increased bonus from Poms of Power
- Engagement Ring (Hera): now also inflicts Hitch when dealing damage, though reduced direct damage to compensate; no longer increases Cast duration
- Nexus Sprint (Hera): now damages and inflicts Hitch on unafflicted foes
- Born Gain (Hera): increased Primed Magick cost
- Keen Intuition (Hera): cut from game; replaced with…
- Blood Line (Hera): new! Your Omega Moves also create a damaging rift for an added Magick cost
- Bridal Glow (Hera): Boons that are already Heroic can no longer be chosen for this
- Soul Mate (Hera x Aphrodite): cut from game; replaced with…
- Ecstatic Obsession (Hera x Aphrodite): one foe always has Charm (formerly Aphrodite’s Legendary)
- Cherished Heirloom (Hera x Demeter): increased power level when upgrading max-rank Keepsakes
- Funeral Pyre (Hera x Hestia): cut from game; replaced with…
- Elementary Particles (Hera x Hestia): new! Gain +1 each Elemental Essence and an Infusion Boon for it
- Wave Strike (Poseidon): increased bonus from Poms of Power
- Tidal Ring (Poseidon): new! Your Casts also immediately hit foes in front of you with a splash
- Geyser Spout (Poseidon): now a second-tier Cast Boon; renamed from Geyser Ring
- Crashing Wave (Poseidon): cut from game; replaced with…
- Splash Fount (Poseidon): new! Your Omega Moves also create a watery blast near the first damaged foe
- Ocean’s Bounty (Poseidon): merged with Sunken Treasure, which was removed as a stand-alone Boon
- Water Fitness (Poseidon): effect now scales with each Water Essence
- King Tide (Poseidon): increased size bonus and damage bonus
- Beach Ball (Poseidon x Apollo): increased damage
- Natural Selection (Poseidon x Demeter): increased chance of improved Rarity
- Scalding Vapor (Poseidon x Hestia): increased damage
- Nova Strike (Apollo): increased bonus from Rarity and Poms of Power
- Solar Ring (Apollo): reworked; now inflicts Daze and deals a burst of damage
- Prominence Flare (Apollo): now a second-tier Cast Boon; renamed from the earlier Solar Ring
- Lucid Gain (Apollo): reworked; now restores Magick if you are standing in your Casts when they expire
- Perfect Image (Apollo): reworked; damage bonus now resets if you avoid taking damage for a duration
- Torrential Downpour (Apollo x Demeter): cut from game; replaced with…
- Boreal Gust (Apollo x Demeter): new! While standing in Cyclones, you randomly fire damaging gales
- Stellar Slam (Apollo x Hephaestus): cut from game; replaced with…
- Rude Awakening (Apollo x Hephaestus): new! Hephaestus blasts clear Daze and deal more damage
- Tranquil Gain (Demeter): now restores Magick based on a percentage of your current total
- Gale Force (Demeter): your Cast’s Cyclone now can follow you if you also have Local Climate
- Frosty Veneer (Demeter): now scales with Water Essence rather than Earth; renamed from Coarse Grit
- Aphrodite: Increased power and duration of her Weak Curse
- Rapture Ring (Aphrodite): now deals damage as it drags foes in
- Passion Rush (Aphrodite): reworked; now deals damage when you press Dash and again when you stop pressing Dash; renamed from Passion Dash
- Glamour Gain (Aphrodite): now makes all nearby foes Weak, rather than one randomly
- Shameless Attitude (Aphrodite): reworked; the damage bonus doubles if you haven’t lost much Life
- Wispy Wiles (Aphrodite): effect now scales with each Air Essence
- Heartthrobs from Aphrodite now spawn behind Melinoë and no longer detonate on obstacles
- Nervous Wreck (Aphrodite): new Legendary! Inflicting Weak inflicts other random Curses
- Soft Caress (Aphrodite x Hephaestus): cut from game; replaced with…
- Love Handles (Aphrodite x Hephaestus): new! Hephaestus blasts also create Heartthrobs
- Burning Desire (Aphrodite x Hestia): cut from game; replaced with…
- Hot Flash (Aphrodite x Hestia): new! Scorch does not diminish as it deals damage to Weak foes
- Hephaestus: Improved activation speed of the Vent Curse
- Volcanic Flourish (Hephaestus): improved blast recharge time
- Anvil Ring (Hephaestus): no longer reduces Cast size
- Fine Tuning (Hephaestus): significantly increased bonus to upgraded Aspects
- Tough Trade (Hephaestus): cut from game; replaced with…
- Grand Caldera (Hephaestus): new! Hephaestus blasts become even bigger and stronger
- Chain Reaction (Hephaestus x Hestia): timing to activate the multi-blast effect now less restrictive
- Hestia: Increased damage rate of the Scorch Curse
- Flame Strike (Hestia): increased Scorch damage
- Flame Flourish (Hestia): increased bonus from Poms of Power
- Smolder Ring (Hestia): increased Scorch damage
- Controlled Burn (Hestia): increased damage
- Glowing Coal (Hestia
- Hearth Gain (Hestia): reworked; now restores Magick when you hit with your Attack or Special
- · Pyro Technique (Hestia): no longer a Legendary Boon; now can scale with Rarity and Poms of Power
- · Fire Extinguisher (Hestia): cut from game; replaced with…
- · Highly Flammable (Hestia): new! Inflicting Scorch on a foe for the first time inflicts more
- · Spontaneous Combustion (Hestia): cut from game; replaced with…
- · Fire Walk (Hestia): new Legendary! You take minimal fire damage, and leave flames where you Sprint
- · Swift Strike (Hermes): cut from game; replaced with…
- · Nimble Limbs (Hermes): new! Your Attack, Special, and Cast are faster
- · Swift Flourish (Hermes): cut from game; replaced with…
- · Nimble Mind (Hermes): new! Your Omega Moves are faster
- · Silver Streak (Artemis): increased damage
- · Easy Shot (Artemis): increased damage
- · First Blood (Artemis): increased Critical chance
- · Lethal Snare (Artemis): increased Critical chance
Daedalus Hammer Upgrades
- Executioner’s Chop (Axe): No longer prevents you from striking if you have insufficient Magick.
- Possessed Array (Skull): Blast-on-retrieval effect now automatically uses some Magick.
Hexes of Selene
- Phase Shift: Reduced Magick-spend requirement; slightly reduced effect duration; fixed text incorrectly stating this duration; now works versus , after a certain point…
- Total Eclipse: Greatly reduced Magick-spend requirement.
- Dark Side: Increased ability damage; slightly reduced Magick-spend requirement.
- Lunar Ray: Greatly reduced Magick-spend requirement; improved targeting using gamepad controls.
- Moon Water: Slightly reduced Magick-spend requirement.
- Hexes no longer recharge while their effects are still ongoing.
Path of Stars
- Growth (Dark Side): New! Makes your Hex passively recharge over time.
- Preparation (Total Eclipse): New! Start Encounters with your Hex partially charged.
- Extinction (Twilight Curse): Reduced effectiveness.
- Upgrades of Sublime quality now raise your Hex’s recharge cost.
Well of Charon
- Breath of Eros: New! Similar to the now-cut Soft Caress (Aphrodite x Hephaestus), this causes the next instance of damage you would take to instead restore that much Life.
Foes & Encounters
- Adjustments made to various foes to better align their scariness with their appearance.
- Improved visibility in specific encounters.
- Hippo: Reduced retreat duration after attacking.
- Harpy Talon: Reduced frequency of wind vortex attack.
- Reduced average number of foes in specific encounters.
Level Design & Environments
- Change of Fate can now alter the reward vs. in the
- A certain location no longer immediately fires a trap at Melinoë upon entry.
Fated List of Minor Prophecies
- Updated Prophecy fulfillment requirements based on above changes to Boons.
Oath of the Unseen
- Vow of Panic: Reduced penalty to Magick at the start of Encounters.
Menus & UI
- Added UI icons for Boons, Blessings, Curses, Gifts, Enchantments, and Offerings from various gods.
- Added borders to upgrade icons on the Path of Stars screen.
- Damage preview from Hestia’s Scorch Curse now appears on Guardian Life Bars.
- In the Past Deeds screen, cleared Chaos Trials no longer appear as failures.
- Improved legibility of damage numbers on the Victory Screen.
- Clarified clear conditions for certain Fated List Prophecies listed on multiple pages.
- Esc key can now be used to exit the map view while using .
Art & Visual FX
- New visuals for Solar Ring (Apollo).
Music & SFX
- Added SFX for when the benefit from Mint Condition (Hephaestus) is about to expire.
Miscellaneous
- Improved performance in specific areas on systems close to minimum requirements.
- All timers pause while using the .
- Improved visibility of visual FX when Demeter is spurned in Trial of the Gods encounters.
- Adjusted names of several Boons.
- Made optimizations to save files.
Bug Fixes
- Fixed Daedalus Hammers sometimes being offered on the very first night, introduced in Patch 2.
- Fixed the deadliest attack of certain enemies being easier to evade than intended, introduced in Patch 2.
- Fixed Vow of Abandon not deactivating The Swift Runner (Arcana).
- Fixed certain Moonstone Axe moves not playing their correct animations if queued up.
- Fixed cases where Moonstone Axe Omega Special could be used repeatedly after a Dash.
- Fixed incorrect damage in some cases using Witch’s Staff (Circe) and Silver Streak (Artemis).
- Fixed interaction between Witch’s Staff (Momus) and Exceptional Talent (Apollo).
- Fixed Sister Blades (Artemis) Parry effect not activating as expected after choosing a Boon.
- Fixed Sister Blades (Artemis) visual FX not syncing with when it recharges.
- Fixed interaction between Umbral Flames (Eos) and Split Spark (Daedalus).
- Fixed interaction between Frosty Veneer (Demeter) and Engraved Pin (Moros).
- Fixed interaction between Howling Soul ( ) and Orchestration (Night Curse – Selene).
- Fixed Blitz effects from Zeus not reliably activating Origination (Arcana).
- Fixed interaction between Storm Ring (Zeus) and time-slowing effects such as Phase Shift (Selene).
- Fixed Air Quality (Zeus) not affecting Suffering on Sight ( ).
- Fixed Double Up (Poseidon) sometimes doubling unique valuables from early encounters with certain enemies.
- Fixed Rarify not working on Quick Buck (Hermes).
- Fixed Scalding Vapor (Poseidon x Hestia) not showing Hestia’s symbol in the Offerings list.
- Fixed Magick regeneration effects from certain sources not working together as expected.
- Fixed Lunar Ray (Selene) sometimes not dealing damage at very close range.
- Fixed Night Bloom (Selene) preventing certain moves from working; fixed error in the description.
- Fixed Gold Purse (Charon) not displaying as having Expired when expected.
- Fixed Change of Fate unexpectedly becoming unavailable after using Hexes near exits.
- Fixed cases where using Change of Fate on a Boon near an exit also unexpectedly altered the exit.
- Fixed Sea-Serpents sometimes becoming invisible.
- Fixed Headmistress Hecate’s Lunar Ray attack becoming invisible if blocked.
- Fixed Headmistress Hecate’s Lunar Ray attack sometimes tracking Melinoë unexpectedly.
- Fixed an issue activating Engraved Pin (Moros) during the phase change in the battle vs. certain bosses.
- Fixed certain characters sometimes rudely vanishing during Gift interactions.
- Fixed certain characters likewise sometimes rudely vanishing in the middle of conversations.
- Fixed certain characters also sometimes rudely chiding you on successive Encounters in Tartarus.
- Fixed an extra reward sometimes appearing unexpectedly in Charon’s Shop in Tartarus.
- Fixed an issue where Nemesis could drop rewards too far away in certain encounters.
- Fixed certain characters sometimes leaving Rubbish in the Crossroads even while absent.
- Fixed Odysseus commenting on the Garden while preoccupied in the Taverna.
- Fixed cases where Omega Moves could be used in the Training Grounds without enough Magick.
- Fixed instances where you could not Sprint after using Dash to interrupt certain moves.
- Fixed Frinos Strength Bonds not scaling properly.
- Fixed Frinos overreacting after clearing all the witches summoned by Headmistress Hecate.
- Fixed Toula dozing peacefully amid Burning Oil Slicks in certain areas.
- Fixed Shrines of Hermes sometimes offering fewer items than expected.
- Fixed quitting the game unexpectedly negating Spark of Ixion (Charon) damage protection.
- Fixed an issue in the Altar of Ashes trying to navigate to the Grasp gauge from the bottom row.
- Fixed control mapping overlap between Rarify and Offerings commands on the Boon Choice menu.
- Fixed discrepancies in how seconds and milliseconds displayed in certain timers.
- Fixed background artwork appearing unexpectedly during Fishing Pier scenes in the Crossroads.
- Fixed Rod of Fishing indicator sometimes remaining visible after you miss your mark.
- Fixed Olympian portrait positions if you spurned them and fail in a Trial of the Gods encounter.
- Fixed Reagent Sensing (Cauldron) not detecting Darkness.
- Fixed cases where Melinoë did not appear to switch weapons as expected in the Training Grounds.
- Fixed an issue where you could senselessly squander your Rarify effect on the Spare Wealth offering.
- Fixed text overlap issue when a Hex’s recharge cost was reduced.
- Fixed further miscellaneous issues when playing in ultrawide resolutions.
- Fixed several text and voiceover errors.
- Fixed various rare crashes.
- Other minor fixes.