A new Alan Wake 2 patch has just gone live for all platforms, and the patch notes are live. The update brings some quality-of-life changes and fixes, such as a changed splash screen, localization fixes, etc. You can read the full Alan Wake 2 Update 1.2.2 Patch Notes here.
Alan Wake 2 Update 1.2.2 Patch Notes
PlayStation 5 (1.200.002)
Xbox Series (1.2.0.2)
PC (1.2.2)
This “Anniversary” update contains The Lake House expansion for the Deluxe Edition owners, but also comes with many improvements for all owners of Alan Wake 2.
Global
- Added new Gameplay Assist functions under the Options / Gameplay menu including:
- Infinite Ammo
- Infinite Batteries
- Immortality
- Several options to change holds into taps
- (Gamepad) Sticks swap
- (Gamepad) Alternative input for Quick turn
- And more
- (Deluxe Edition) added the Classic Alan Wake Outfit for our writer. Also known as the Layered One.
Improvements
- Finetuned Flashlight Boost’s usability. Shooting should now feel better while boosting. Then again, we have worked on this game for so long
- Words of Power are now easier to unlock as they accept a wider angle from the flashlight. This should help especially with that one Word of Power in the Oceanview hotel
- Resources from all containers are now easier to pick up (no more less strange camera movements to grab stuff)
- [PS5] Added support for PlayStation 5 Pro. More details here.
- [PS5][PC] Added Optional Support for Motion Sensor (Gyro) controls while using a DualSense Controller (so that one person on Reddit who kept asking for this, hope you enjoy!)
- [PS5][PC] Refined and additional haptics. Haptics will now trigger when using throwables and healing Items (reminder: we should have had healing items like in Final Fight. Apples. Chickens).
- [XBox Series S] Increased internal render resolution from 1280 x 720 to 1505 x 847.
- [Xbox Series]: Added support for Variable Refresh Rate (VRR) displays.
Fixes
- Fixed an issue where while trying to shoot while recharging batteries would sometimes trigger a melee attack instead.
- Fixed an issue where the player was getting pushed towards (instead of away) enemies upon hit if they had the flashlight equipped.
- Fixed an issue where Case Board clues would now always trigger voice over lines.
- Fixed some areas becoming too dark if the character automatically unequipped the flashlight.
- [Night Springs] Fixed Achievement / Trophy for completing the episodes, that on occasion would not trigger when playing them as part of the main campaign.
- Several other fixes and improvements.