The Cycle: Frontier is the latest first-person shooting game by Yager Development, released on 8th June 2022. Players have dived into the game since its release, and until now, the game has gotten positive reviews from the players.
Players need to find many things in the game to progress smoothly through the game, and Keycards are one of the most important among them. This guide will help you know how to find Keycards in The Cycle: Frontier.
Locations of the Keycards in The Cycle: Frontier
In The Cycle: Frontier, the keycards are used similarly as they are used in the real world- to open locked doors. Usually, players need the keycards to unlock doors with valuable loots inside. Once acquired, Keycards can be used without any limitations, and you’ll lose them once you die if you don’t keep them safely in your safe pocket.
Also, every room will not be opened with the same Keycard. Each keycard has a specific rarity and based on the rarity of the keycard, you can guess what kind of loot you’ll get inside the room. Though keycards are scattered around throughout the map, Suitcases, Safes, and Jackets are the best places to get Keycards in The Cycle: Frontier.
After getting a Keycard, place it inside your safe pouch and go to the door you want to unlock. The game will allow you to interact with and open the door if you have the accurate key in your safe pouch to unlock the door. Below, we’ll give the location of the Keycards in the Bright Sands and the Crescent Falls.
Bright Sands Key Locations:
- You’ll get three Keycards in the Comms Tower. You’ll get two jackets on the ground floor and the other one on the upper floor, inside Locker Room. These are the Server Access keys.
- The next Keycard is the Tall House Key that players will get from the Woodcutter Camp, and it will help you open the Tall House.
- Mine Access Key will be found in the Abandoned Mine. This key will open up a Mine with a chest, a jacket, and Brittle Titan Ore.
- The next key is the Observation Room key that players will get from the Vaccine Labs areas in the Bright Sands. This key opens up medical supplies and some other valuable loot.
- The Armor Key is located in the Jungle Camp Area, and this key unlocks a room with Weapon Crates and other decent loots.
- The final key is located in the Swap Camp and opens up a room with pretty valuable loots inside. This key is called Skeleton Key.
Crescent Falls Key Locations:
- Players will get the Garage Office key from the Green’s Prospect area and unlocks a room in the Garage.
- Favela Region has the Loose House Key, and this key opens a room with a Weapon Crate and 2 Ammo Boxes.
- Boss’ Office Key is located in the Starport Admin area. This key will unlock a room on the left side of the hallway with lots of valuable loots.
- The Lab Key is located in the Pinnacle Lab area. It will unlock a room, up the hills, across the bridge.
- Nutron Farms has the Overseers Office Key and unlocks the right-hand side room on the upper floor of the building.
- Green’s Prospect has another key named Bar Storage Key, and it will unlock the bar across the street from the Garage.
- Janitor Key is located in the Starport Admin Basement. This key will unlock rooms you’ll get if you go down the stairs beside the Boss’s Office.
These are the Keys and their locations in The Cycle: Frontier. If you are looking for a guide to get some help regarding the keycard locations, check out our guide for necessary information.
Also, you can check our other guides on The Cycle: Frontier- Fix The Cycle: Frontier Crashing on Startup- UE4 Prospect Crash, Frontier Water Facility Puzzle- Open Locked Door.