End of an Era – Rocket League Online Multiplayer Stops Working in March
The morning started with a piece of disappointing news for Rocket League players on macOS and Linux, Psyonix, a subsidiary of Epic Games and the developer if Rocket League announced it will stop supporting macOS and Linux operating system for its online multiplayer game. Users will still be able to play other games but the online version will be killed.
The list of games you will still be able to play after the new patch in March includes Split-Screen Play, Local Matches, Career Stats, Steam Workshop Maps, Replays, Garage, and Custom Training Packs.
The games that will go offline are Online Matchmaking, Tournaments, Item Shop / Esports Shop, Private Matches, Rocket Pass, In-Game Events, Clubs, New Custom Training Packs, Leaderboards, Friends List, News Panel, New Steam Workshop Maps, and League Rankings.
In the article published by Psyonix, it did not reveal the reason for the move but a statement that it was no longer viable for the company to support cross-platform gaming and they want to deliver the best experience to users.