Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous – How Stealth Works

Pathfinder Wrath of the Righteous How stealth works

Stealth is one type of skill in Pathfinder: Wrath of the Righteous that represents your character’s forte at avoiding detection and allowing that character to slip past enemies. They can strike from some hidden positions. Overall, Stealth skills moving silently and covers hiding. Let’s learn more about how Stealth works and how to set them in Stealth.

How Stealth Works in Pathfinder: Wrath of the Righteous

When you start playing the game, naturally, your character won’t be in Stealth. So, you have to set it into Stealth and thus, you can hide your character from the enemies. 

For this, first, select the party members you want to set it in the Stealth and then click on the eyeball icon which you will see on the right side of your party’s picture.

When you click on the eyeball, that particular character will be entered in the Stealth. Also, if you will see it carefully, its figure will be a bit darker.

Once your character enters in Stealth, it has a higher chance of being caught by enemies when they are close to it. All in all, the character won’t be invisible but remember that they have a greater chance of avoiding a fight or taking round against enemies. If you want, you can check the Stealth ability of every character. For this, open up their character sheet and check their ‘Stealth’ rating.

The only downside of the Stealth feature is that once they are caught in this figure, they’ll remain in the same form until you click the button again. In Stealth, they will keep moving slowly, which means it will take a bit more time to reach a foe. So, always make sure that all the characters exit Stealth at the time of combat. 

Here is our next post – Solve Pathfinder: Wrath of the Righteous Lever Puzzle at Defender’s Heart Basement

Prasiddh Thakkar
He has 4+ years of progressive experience in Articles & Blogs Writing for the Tech & Gaming niches. And for the last 6-months, he has been working as a contributing writer at QM Games.

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