Laura is one of the protagonists in The Quarry who you need to protect and ensure that they survive until the end of the game in order to get the ending where all the nine playable characters are alive. This guide will take you through the process of how to save Laura after the Prologue in the Quarry.
How to Keep Laura Alive after The Prologue in The Quarry
The first character that you will play in the game is Laura, who is one of the nine teenagers who get trapped in a living hell, and need to make their way out. You will need to make the decisions and guide them safely out of the horror show that they’re in, and ensure that everyone lives.
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All the decisions that you make in the game will affect the narrative one way or the other, or cause a general change in the options. Proceed carefully with this guide, as it contains spoilers about the things that could take place if you choose a particular option.
After the Prologue where Laura and Max survive the events, you will next encounter her when she is in jail, and interacts with Travis who is the cop that imprisoned both the teenagers. In order to get the good ending, you will need to get on the cop’s good side. The cop might not be a good person, but if you’re decent in behaviour towards him, it will earn you some perks. This is the key to Laura’s survival later in the game, and this is what you must do in order to prepare for the good ending. Eventually, you will discover that Travis is not a good person due to his own reasons which you will come to understand.
It is vital that you answer all the cop’s questions in a polite manner, and not try to escape. When you come across the opportunity, use the spoon on the window sill next to you to prise off the loose brick in the wall. This will come in handy later as a hiding place.
Later, when Laura is exploring the station, you should look through Travis’s belongings, and take a syringe that you can now hide behind the loose brick. The next full moon, Laura can pretend to be sick and inject Travis with the syringe when he comes to her, and take his hunting weapons.