Dinkum is a brand-new game that blends elements from numerous famous games, including Stardew Valley, Minecraft, and Animal Crossing: New Horizons. Dinkum, an independent game developed by James Bendon, allows players to build their own settlement on an Australian outback-inspired island.
Before you begin modding Dinkum, create a backup of your save file.
Your saved file may be found here: C:\Users\YOUR NAME\AppData\LocalLow\James Bendon
In this guide, we’ll know how to install mods in Dinkum.
Read Next: How to Find the Bushman/Ted Selly in Dinkum
Installing Mods in Dinkum
Nexus Modifications is the greatest location to acquire Dinkum mods.
Injectors
Dinkum’s developer has stated that they are interested in native mod support after Early Access, but for the time being, we must rely on code injection methods to run our mods inside Dinkum.
- Download the file: BepInEx 6:BepInEx 6
- Extract the contents of the BepInEx folder into the same folder as Dinkum.exe (NOT YOUR SAVEd FOLDER)
The file is located here: C:\Program Files (x86)\Steam\steamapps\common\Dinkum
- Play the game normally to install BepInEx and produce the necessary files.
- Close the game.
- Inside BepInEx’s folder, you should now have a plugins folder where you can place all the mod.dll files.
The list of modifications may be found on the NexusMods www.nexusmods.com website.
When you’re done downloading the mod, extract MOD_NAME.dll into the “Dinkum/BepinEx/plugins” folder.