Fix Hyper Scape Orchid-CO22 ErrorJuly 5, 2020
Hyper Scape is in full-swing. Without doubt, it’s a phenomenal game and already breaking Twitch records. If you are among the lucky ones with access to the technical test beta, you would realize the game has a lot of hiccups. From Vulkan error to the more recent and mysterious Hyper Scape Orchid-CO22 error. We do not know much about the error as to way it occurs, but we do have certain fix that can resolve the error. When you encounter the error, the first things you can do is restart your network hardware and try playing the game again. If the error still occurs, try flushing the DNS from Command Prompt. This should help you address the Orchid-CO22 error.
It’s natural for a new multiplayer game to have problems, so you should expect all the early problems to be fixed once the game completes the beta. Meanwhile, you can rely on some temporary workaround to resolve the issue. Read further to know about the error and fix it.
Fix Hyper Scape Orchid-CO22 Error
The error mostly occurs as the game is loading, so when you encounter the error, return to the lobby and restart the game. For most users, this simple step fixes the problem. There are various Orchid error that users are facing with different codes. The CO22 error seems to appear as the game starts to load. We suspect it’s caused due to problem in matchmaking, when a member of your team has been kicked out of the game due to any reason.
As for the Hyper Scape Orchid-CO22 error, it’s unrelated to your system and is caused due to error with the network or the game’s matchmaking.
Since the game is still in the testing phase, we can’t really complain about these errors. After all that’s the purpose of the beta to debug the game with the community’s help. Ubisoft is actively monitoring all these errors. You can submit a ticket with them and hope they provide steps to resolve the issue.
To fix the Orchid-CO22 error, you should return to the lobby and restart the game. Do not stress yourself too much with these errors. They are part of the debugging process. Rest assured, your system is not the problem and you should be able to replay again from the lobby.