Forspoken is one of the most awaited PlayStation and PC games this year. Since the year started, players have been waiting for some thrilling adventurous games, and Forspoken has fulfilled this wish. If you have played the demo of the game, it is useless to say that this is an excellent action-adventure role-playing game by Square Enix, and the official version of the game was released on 24th January 2023.
In action-adventure games where there are lots of characters interacting during the gameplay, voice actors play a significant role in making them lively and realistic. Similarly, Forspoken is no exception, and if you have been interested to know the voice cast of Forspoken, this guide will help you with it.
Who Are the Voice Actors in Forspoken?
If you play action-adventure games, you are aware that these games have lots of NPCs who play essential roles during the game’s progression. So, if you have been playing Forspoken, you have probably encountered various characters and interacted with them. From Frey to the bosses of the game, all have some dialogues that match their personalities and fit with the situation. If you have been amazed by them, these are all credits of the voice actors.
Voice actors are the person who gives their voices to these virtual characters to make them life-like and realistic. Below we have listed the voice actors of Forspoken-
- Ella Balinska (Frey Holland)
- Jonathan Cake (Cuff)
- Janina Gavankar (Tanta Sila)
- Pollyanna Mclntosh (Tanta Parv)
- Kendal Rae (Tanta Cinta)
- Alam Orian (Daniel)
- Michelle C. Bonilla (Lisa)
- Lianna Lew (Lauren)
- Monica Barbaro (Auden)
These are the voice artists that give voices to the characters of Forspoken. There are some more artists, but we can’t get their names while writing the article. If you go through the list, you may find a few of these artists familiar, which is normal because they are all renowned voice actors who have given their voices to various characters in different games.
That’s all you need to know about the voice cast in Forspoken. Though sometimes players skip the interaction parts (if possible), without them, games don’t seem realistic.