Ghostwire: Tokyo is an upcoming action-adventure game by Tango Gameworks and releasing on 25th March 2022. In this game, players will be taken to a version of Tokyo where human beings have vanished, and Visitors capture the city.
Skill Tree plays a vital role in this game. There are more or less 16 Skill Branches and 3 Skill Trees available in Ghostwire: Tokyo. This guide will help you know the available skills in Ghostwire: Tokyo.
Ghostwire: Tokyo – Skill Tree Explained
The different skills in the Skill Tree allow the players to unlock and use various skills according to their situation. These skills help the player survive through the game’s hostile world where there is danger in every step. Below we are giving all the skills players will get in the Ability Skill Tree.
1. Amenokagami
i) Amenokagami I (Glide): it is a skill that players can use from the beginning. Using this skill, players can glide smoothly through the air smoothly for a few seconds. To be more precise, for 2 seconds.
ii) Amenokagami II (Glide): this skill requires 10 Skill Points, and you can glide for three seconds.
iii) Amenokagami III (Glide): this skill requires 15 Skill Points and 3 Magatama. It will allow you to glide for 5 seconds.
2. Amenotori
i) Amenotori I (Grapple): this skill is unlocked from the beginning. It allows you to grapple onto Tengu and quickly Zip up to them.
ii) Amenotori II (Summon Tengu): it needs 45 Skill Points and Seven Magatama to summon a Tengu and grapple to it.
3. Fudo
i) Fudo I (Core Exposure- Duration Boost): 10 Skills Points required to extend the amount of time Enemy cores are exposed to 1.75x.
ii) Fudo II (Core Exposure- Duration Boost II): It requires 15 Skill Points to increase the time Enemy Cores are exposed to 2.5x.
4. Futsunshi
i) Futsunshi I (Ground Attack Boost): it requires 10 Skill Points and increases the damage to downed enemies to 1.5 x.
ii) Futsunshi II (Ground Attack Boost II): it requires 15 Skill Points and Increases the damage to downed enemies to 2x.
5. Hakkei
i) Hakkei I (Ether Shakedown): It requires 10 Skill points to use this skill. It will cause an Ether to appear when players attack their enemies with Strike Attacks.
ii) Hakkei ii (Ether Shakedown- Ether Boost): It requires 15 Skill Points, and this skill will increase the number of Ether appears when players hit their enemies with Strike Attack
6. Inubashiri
i) Inubashiri I (Faster Sneaking): It requires 10 Skill Points and increases crouching speed by 30%.
ii) Inubashiri II (Faster Sneaking): it requires 15 Skill Points and 3 Magatama. The Crouching Speed will be increased by 60%.
7. Kukurihime
i) Kukurihime I (Core Grab): it requires 10 Skill Points and increases the speed of enemy core extraction to 1.5x.
ii) Kukurihime II (Core Grab): it requires 15 Skill Points and 3 Magatama to increase the speed of enemy core extraction to 2x.
8. Michikiri
i) Michikiri I (Spirit Absorption- Speed Boost): it requires 10 Skill points and increases your spirit absorption speed to 1.5x.
ii) Michikiri II (Spirit Absorption- Speed Boost II): it requires 15 Skill points and increases your spirit absorption speed to 3x.
9. Nigiri
i) Nigiri I (Melee Core Grab): it requires 10 Skill Points and allows you to grab and crush the enemy cores directly at close range.
ii) Nigiri II (Melee Core Grab- Speed Boost): it requires 15 Skill Points and 3 Magatama to increase the speed of grabbing and crashing enemy cores at close range to 2.5x.
10. Omoigane
i) Omoigane I (Spectral Vision): this is the skill you can use from the beginning.
ii) Omoigane II (Spectral Vision- Range Boost): it requires 10 Skill Points and increases the range of your Spectral Vision to 40 meters.
iii) Omoigone iii (Spectral Vision- Range Boost II): it requires 15 Skill Points and increases the range of your Spectral Vision to 50 meters.
11. Susanoo
i) Susanoo I (Wire In): players can unlock this skill during chapter 2. It helps the players to reveal enemy cores by sending a shockwave around them.
ii) Susanoo II (Wire In- Duration Boost): it requires 10 Skill points and increases the time of your being wired in to 37.5 seconds.
iii) Susanoo III (Wire In- Duration Boost II): it requires 15 Skill Points and 3 Magatama and increases the time you are being Wired in to 50 seconds.
12. Tatenui
i) Tatenui I (Perfect Block): it requires 10 Skill Point and causes the ether to come when you perform a successful Perfect Block.
ii) Tatenui (Perfect Block- Ether Boost): it requires 15 Skill Points and increases the number of Ether to be appeared when you perform a successful Perfect Block.
13. Tajakara
i) Tajakara I (Ground Core Grab)- It requires 10 Skil Points and allows you to perform Quick Purge on the downed enemies.
ii) Tajakara II ( Ground Core Grab- Speed Boost): it requires 15 Skill Points and allows you to perform Quick Purge more faster on the downed enemies.
14. Wakumusubi
i) Wakumusubi I (Core Grab- HP Restoration): it requires 10 Skills points and increases the HP restoration by enemy cores to 10.
ii) Wakumusubi II (Core Grab- HP Restoration): it requires 15 Skill Points and increases the HP restoration by enemy cores to 15.
These are all the skills available in Ghostwire: Tokyo. If you are looking for a guide to get help, check out our guide for required information.